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Nockerl signature surfaces

Draft

The originality layer. Everywhere else the system earns trust by being consistent; here it earns identity. This is where Nockerl stops looking like a dark theme and starts looking like Nockerl, sourced straight from the Android app + Voice.

  • Future-oriented, dimensional. Depth is a feature: real shadow, catch-light, and 3D, not flat.
  • Rich visuals, sparse text. Let the surface carry the meaning.
  • Distinctive over popular. Refuse the trained mean (see the ethos).
  • Gradient user chat bubbles (a jewel-like diagonal cyan accent) vs lifted gateway / agent messages (a raised plane, family-color rail). The sender is legible from shape and depth, not just alignment.
  • Faceted / geometric backgrounds: a low-poly ambient field that adds dimension without noise.
  • The recording HUD: a phase-driven voice pill that reads its own state.
  • Long-press pop: Android press-and-hold that lifts a surface into a contextual menu with haptics.

Build these on the foundations and the laws (the brand gradient, family rails, depth, and motion), composed into forms that exist nowhere else.

Component Status
Chat message bubble ▢ queued
Gateway / agent message ▢ queued
Tool-call card ▢ queued
Faceted background ▢ queued
Recording HUD ▢ queued
Long-press pop menu ▢ queued
Floating pill controls ▢ queued
Context gauge / right rail ▢ queued
Brand mark / logo ▢ queued